The ADMN 4706 Esports in the Global Market course teaches students about technology trends in the Esports industry.

The ADMN 4706 Esports in the Global Market course teaches students about technology trends in the Esports industry. In this course students will learn to analyze the Esports sector and compare it with potential industries. In this course, students will be taught how to influence the future of Esports with new technology and will be made to study current technological trends. Students will become familiar with the technologies used by organizations in the market. Students will be taught to determine the techniques used in geographical areas.

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