Digital Storytelling Products As Means To Increase Generativity Amongst Malaysian Educators In Middle Or Late Adulthood

Research Title:  Digital Storytelling Products As Means To Increase Generativity Amongst Malaysian Educators In Middle Or Late Adulthood

Research Objective

The objective of this research is to study the effectiveness of Digital Storytelling Products as means to increase Generativity amongst a population of Malaysian educators in middle or late adulthood. The study attempts to essentially answer the question – do Digital Storytelling Products increase Generativity amongst Malaysian educators in middle or late adulthood?